> For the complete documentation index, see [llms.txt](https://docs.waveonsui.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.waveonsui.com/product/gamefi/battle-game/single-mode.md).

# Single Mode

### HOW TO PLAY

### I. Pool Selection Phase

Pool Options:&#x20;

1. $OCEAN Pool
2. Others Pool - *Coming soon.*&#x20;

<figure><img src="/files/nKtVTB7WUy1MfJu5jG9x" alt="" width="375"><figcaption></figcaption></figure>

### II. Matching Phase&#x20;

<figure><img src="/files/q1VVCE9th9cebIagDr4S" alt="" width="375"><figcaption></figcaption></figure>

1. **Starting Phase:** The system randomly selects a player of similar rank to match.&#x20;
2. **Matching Time:** Depends on the number of players online at the time.&#x20;
3. **Matching Success**: When an opponent is found, an amount of OCEAN corresponding to the Pool Size will be deposited for the battle.
4. **Cancel Matching:** During this phase, players can choose to "Cancel" to abort the game.&#x20;

<figure><img src="/files/zwzOpaH1pJ38mUr5wQPf" alt="" width="375"><figcaption></figcaption></figure>

### III. Deployment Phase

<figure><img src="/files/HLczwXVzEDRJspdNvals" alt="" width="375"><figcaption></figcaption></figure>

1. **Map and Ships**: The game map is 6x6 squares.&#x20;
2. **Ship Ownership**: Each player owns 3 ships of different sizes: **1x2, 1x3, and 1x4.**&#x20;
3. **Arranging Ships:** Players have 20 seconds to arrange their 3 ships on the map as desired.&#x20;

* Use drag actions to move ships.&#x20;
* Use tap actions to rotate ships.     &#x20;

4. **Completion of Deployment:** Once arranged, press "Ready" to complete this phase.&#x20;

### IV. Battle Phase

<figure><img src="/files/j3xgqe8e6lGmv0AiRgNy" alt="" width="302"><figcaption></figcaption></figure>

1. **First Attack:** One player is randomly chosen to make the first attack.&#x20;
2. **Attacking:**&#x20;

* Players have 30 seconds to select a position on the 6x6 map to attack.&#x20;
* Cannot attack the same position twice.&#x20;
* Successfully hitting an opponent's ship grants an additional attack.&#x20;
* Missing transfers the attack turn to the opponent.&#x20;

### V. Victory Phase

<figure><img src="/files/i8x1XLC3dytN9LBXnDkD" alt="" width="306"><figcaption></figcaption></figure>

1. **Victory:** A player wins by successfully attacking all ship positions (3 ships - 9 positions) of the opponent's ships. The victorious player will receive:

* Received double the deposited OCEAN amount, minus a 5% system fee (only 2.5% for WOG Holders).
* [WAVE points.](/introduction/campaigns/wave-incentive-wave-points/battle-game.md)

2. **Defeat:** A player loses if all their ship positions (3 ships - 9 positions) are successfully attacked by the opponent. The defeated player willd receive:

* [WAVE points.](/introduction/campaigns/wave-incentive-wave-points/battle-game.md)

### Notes

* If ship arrangement isn't completed within 20 seconds in the Deployment Phase, the system uses the most recent valid arrangement for the Battle Phase.&#x20;
* Careful planning and strategic decision-making in ship arrangement and attacks are crucial for victory.&#x20;
* Players must make an attack within 30 seconds during the Battle Phase, or they automatically lose the match.&#x20;

Enjoy playing the game and good luck!&#x20;


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